Experience gained from the hunt can then be used to level up your dog's abilities so that the animal can be a better and more efficient retriever. Once you down a duck, you can tell your dog to retrieve the bird. Hunting down ducks isn't a simple point-and-shoot affair, though, as you have to carefully place some lures and use different calls to coax them out of hiding. Once you complete your initial training, you can go to one of six hunting areas to shoot down some ducks. Career mode has you training your dog to be a better retriever of fallen ducks. Ultimate Duck Hunting provides you with a few modes. Alas, all they've done with this title is add fuel to the fire for a proper Nintendo release. Zoo Games and Digital Octane have sought to fill that void with the release of Ultimate Duck Hunting. However, the closest Nintendo has come to doing so was a mini-game inclusion in Wii Play that had the same clearing but involved floating targets instead. When the Wii was first announced, nostalgic gamers were frothing at the sight of what looked to be a redesigned Zapper peripheral mostly because it could bring them one step closer to a Duck Hunt sequel. While it didn't get as much play time as its companion, it was a fondly remembered game for its simplicity, use of the plastic NES Zapper peripheral, and the faithful hound that would snicker every time you let the fowl get away. Ask about their second game, and the answer would be the other pack-in game, Duck Hunt.
Not only was it a masterpiece that every console owner had to own, but it was also one of the two games packed in with the system when sales of the console really started to pick up steam. Ask anyone who had an original NES console in their youth about their first game, and nine times out of 10, the first answer you'll get is Super Mario Bros.